Weapon Editing


This document describes how to use the Weapon Editor.


Opening the Weapon Editor

If the Game Data Editor window is already open, select the Weapons tab. Otherwise, select File > Open > Game File. A dialog window will then appear, prompting you to select a Start.dol file. Navigate to where you stored the Start.dol file you extracted (it should be in the &&systemdata folder), and double click on it to open it. If the file opened successfully, the Game Data Editor window will appear. Select the Weapons tab.





Description of controls:

Saving your changes:

All changes you make to weapons are in memory. To commit those changes, select File > Save, and the Start.dol file will be updated.