Character Editing
This document describes how to use the Character Editor. The links below
take you to other sections of the editor documentation.
Opening the Character Editor
Start the SOAEditor program, and select File->Open->1ST_READ.BIN.
This file contains all the information related to the characters in the game.

A dialogue window will then appear, prompting you to select a 1ST_READ.BIN file. Navigate
to where you stored the 1ST_READ.BIN file you extracted, and double click on it to open it.

If the file opened successfully, several menu options under "Edit" will become available.

Select "Characters" from the Edit menu. The following controls will then
become available (the "Rank" section appears for Vyse only):

Description of controls:
- Back and Next buttons: used to navigate among the different characters
- Magic Experience Points: Here you can set the starting amount of experience
in each magic group.
- Name: Change the characters name (in inventory menu only).
Max length: 10 characters
- HP: Starting HP. Max value: 9999
- MP: Starting MP. Max value: 99
- Power: Starting value of power attribute. Max value: 999
- Will: Starting value of will attribute. Max value: 999
- Vigor: Starting value of vigor attribute. Max value: 999
- Dodge: Starting value of dodge attribute. Max value: 999
- Quick: Starting value of quick attribute. Max value: 999
- Experience Points: Starting experience points. The game
uses this value to calculate your starting level
- HP Gain/Level: This gives the amount of HP gained at level-up.
The game does not use this exact value each time, but rather as a base
to calculate how much HP your character gains.
- Weapon: Starting weapon. If the current character is not able
to equip the weapon, the combo box background will turn red.
- Armor: Starting armor. If the current character is not able
to equip the armor, the combo box background will turn red.
- Accessory: Starting accessory. If the current character is not able
to equip the accessory, the combo box background will turn red.
- Rank (Vyse only): Here you can edit the different swashbuckler rank
titles for Vyse. You can change the values in the "Points Needed" text boxes
to alter how quickly you attain each rank. Note that these values must
be strictly increasing.
Saving your changes:
All changes you make to characters are in memory. To commit those changes, select
File->Save, and the 1ST_READ.BIN file will be updated.