Accessory Editing


This document describes how to use the Accessory Editor.


Opening the Accessory Editor

If the Game Data Editor window is already open, select the Accessories tab. Otherwise, select File > Open > Game File. A dialog window will then appear, prompting you to select a Start.dol file. Navigate to where you stored the Start.dol file you extracted (it should be in the &&systemdata folder), and double click on it to open it. If the file opened successfully, the Game Data Editor window will appear. Select the Accessories tab.





Description of controls:

Saving your changes:

All changes you make to armor are in memory. To commit those changes, select File > Save, and the Start.dol file will be updated.