Magic Editing


This document describes how to use the Magic Editor.


Opening the Magic Editor

If the Game Data Editor window is already open, select the Magic/Special Moves tab. Otherwise, select File > Open > Game File. A dialog window will then appear, prompting you to select a Start.dol file. Navigate to where you stored the Start.dol file you extracted (it should be in the &&systemdata folder), and double click on it to open it. If the file opened successfully, the Game Data Editor window will appear. Select the Magic/Special Moves tab.





Description of controls:

Saving your changes:

All changes you make to magic are in memory. To commit those changes, select File > Save, and the Start.dol file will be updated.